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- AUTODESK 3DS MAX 2015 FEATURES HOW TO
- AUTODESK 3DS MAX 2015 FEATURES SOFTWARE
- AUTODESK 3DS MAX 2015 FEATURES PROFESSIONAL
With the addition of a new Stereo Camera feature set, artists and designers can create more engaging entertainment content and design visualizations.
AUTODESK 3DS MAX 2015 FEATURES PROFESSIONAL
He'll also share how users can create more engaging entertainment content with the new Stereo Camera feature set! You'll also get to see just how AMD FirePro's professional graphics cards are combining leading-edge tech to make these game-changing workflows possible.
AUTODESK 3DS MAX 2015 FEATURES HOW TO
Learn a 3D stereo workflow that you can output actively 3ds Max users can take advantage of Chris Murray's in-depth experience of 3ds Max 2015 as he demos how to get things done faster with the new tools on offer and up-to-date workflows. Artists working in pre-viz or VFX benefit from powerful, built-in dynamics tools, while game developers can use the Bullet kernel to create physics solutions that scale easily across multiple platforms: from PCs to next-generation consoles.Ĭreate complex, highly realistic dynamic and kinematic simulations with the Maya Bullet Physics engine Built from the Bullet library created by AMD Principal Physics Engineer Erwin Coumans and GPU-accelerated via OpenCL, the plug-in is capable of creating highly realistic dynamic and kinematic simulations. You can create rigid sets from large groups of objects and then constrain them with the Glue settings, as well as constrained collision objects, fully integrated into Maya's workflow! First introduced in 2011, the MayaBullet plug-in is a fast, open-source physics solver. Bullet simulations can include interacting soft- and rigid-body objects. Plus! Check out HP Z Workstations!īlow things up and knock them down - with style! Maya users will enjoy Autodesk's Lee Fraser's demos at SIGGRAPH! Lee will be revealing the exciting new features in Maya 2015, including how to create complex and highly realistic dynamic simulations using the Maya Bullet Physics plug-in! You'll also get to see how AMD FirePro supports Maya and provides artists with more sophisticated control over simulations than ever before. At SIGGRAPH 2014 in Vancouver, Autodesk is joining forces with AMD FirePro graphics on Thursday 14 August to showcase the powerful new tools available in Maya 2015 and 3ds Max 2015, harnessing AMD FirePro graphics and HP workstations to create vivid digital experiences to leave you inspired and excited for the future of your 3D projects! Head to AMD booth #1023 to discover what Maya 2015 and 3ds Max 2015 have in store.
AUTODESK 3DS MAX 2015 FEATURES SOFTWARE
Offering a platform for a host of exhibitors, from longstanding industry favorites to exciting new developers and emerging technologies to share their latest triumphs with the world, it's the ideal place for digital artists to brush up on technical knowledge and get the lowdown on what the future of software and hardware has to offer creative projects. SIGGRAPH is well-known in the 3D industry and digital art communities for its spectacular annual showcase of products and services for the CG markets.
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Discover the powerful new tools in Maya 2015 and 3ds Max 2015! We take a look at the SIGGRAPH line-up for 3ds Max and Maya presentations at the AMD booth #1023.